<StoreWeaponFactory id='DATA.LockedWeapons-22'>
<StockWeapon>true</StockWeapon>
<Weapon href='DATA.LockedWeapons-23'/>
<Cluster href='DATA.LockedWeapons-24'/>
</StoreWeaponFactory>
<WeaponFactoryContainer id='DATA.LockedWeapons-23'>
<Name>Kupa aresa</Name>
<Type>0</Type>
<Detonate>0</Detonate>
<Homing>false</Homing>
<HomingAvoidLand>false</HomingAvoidLand>
<EffectedByWind>false</EffectedByWind>
<FireOnGround>true</FireOnGround>
<Poison>true</Poison>
<RetreatTime>2</RetreatTime>
<WormDamageRadius>20</WormDamageRadius>
<WormDamageMagnitude>75</WormDamageMagnitude>
<LandDamageRadius>10</LandDamageRadius>
<ProjectileCollisionRadius>10</ProjectileCollisionRadius>
<Push>15</Push>
<FuseTime>0</FuseTime>
<GraphicalResourceID>Factory.BlasterGunBody</GraphicalResourceID>
<GraphicalResourceID>Factory.BlasterGunBarrel</GraphicalResourceID>
<GraphicalResourceID>Factory.BlasterGunButt</GraphicalResourceID>
<GraphicalResourceID>Factory.BlasterGunSight</GraphicalResourceID>
<GraphicalLocatorID>BLASTER_body_Root_locator</GraphicalLocatorID>
<GraphicalLocatorID>BLASTER_Barrel_Root_locator</GraphicalLocatorID>
<GraphicalLocatorID>BLASTER_Butt_Root_locator</GraphicalLocatorID>
<GraphicalLocatorID>BLASTER_sight_Root_locator</GraphicalLocatorID>
<LaunchFX>WXPF_EndGlowGreen</LaunchFX>
<ArielFX>WXPF_GreenGlowBang</ArielFX>
<DetonationFX>_WXPFGreenGlowBigBang</DetonationFX>
<PayloadResourceId>41</PayloadResourceId>
<ProjectileLaunchType>2</ProjectileLaunchType>
<ProjectilePowersUp>false</ProjectilePowersUp>
<ProjectileNumClusters>1</ProjectileNumClusters>
<ProjectileMaxPower>20</ProjectileMaxPower>
<ClusterSpread>1</ClusterSpread>
<ClusterMaxSpeed>5</ClusterMaxSpeed>
</WeaponFactoryContainer>
<WeaponFactoryContainer id='DATA.LockedWeapons-24'>
<Name></Name>
<Type>0</Type>
<Detonate>0</Detonate>
<Homing>false</Homing>
<HomingAvoidLand>false</HomingAvoidLand>
<EffectedByWind>false</EffectedByWind>
<FireOnGround>false</FireOnGround>
<Poison>false</Poison>
<RetreatTime>0</RetreatTime>
<WormDamageRadius>0</WormDamageRadius>
<WormDamageMagnitude>0</WormDamageMagnitude>
<LandDamageRadius>0</LandDamageRadius>
<ProjectileCollisionRadius>1</ProjectileCollisionRadius>
<Push>4</Push>
<FuseTime>-1</FuseTime>
<LaunchFX></LaunchFX>
<ArielFX>WXP_AlienWarpGate</ArielFX>
<DetonationFX>WXP_ExploCluster</DetonationFX>
<PayloadResourceId>56</PayloadResourceId>
<ProjectileLaunchType>2</ProjectileLaunchType>
<ProjectilePowersUp>false</ProjectilePowersUp>
<ProjectileNumClusters>0</ProjectileNumClusters>
<ProjectileMaxPower>0</ProjectileMaxPower>
<ClusterSpread>0</ClusterSpread>
<ClusterMaxSpeed>0</ClusterMaxSpeed>
</WeaponFactoryContainer>
Przed tą bronią można się uchronic otaczając się podestami i chowając w bańkomacie
Offline