ferdek - 2009-01-10 13:13:03 |
<StoreWeaponFactory id='DATA.LockedWeapons-22'> <StockWeapon>true</StockWeapon> <Weapon href='DATA.LockedWeapons-23'/> <Cluster href='DATA.LockedWeapons-24'/> </StoreWeaponFactory> <WeaponFactoryContainer id='DATA.LockedWeapons-23'> <Name>Kupa aresa</Name> <Type>0</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>true</FireOnGround> <Poison>true</Poison> <RetreatTime>2</RetreatTime> <WormDamageRadius>20</WormDamageRadius> <WormDamageMagnitude>75</WormDamageMagnitude> <LandDamageRadius>10</LandDamageRadius> <ProjectileCollisionRadius>10</ProjectileCollisionRadius> <Push>15</Push> <FuseTime>0</FuseTime> <GraphicalResourceID>Factory.BlasterGunBody</GraphicalResourceID> <GraphicalResourceID>Factory.BlasterGunBarrel</GraphicalResourceID> <GraphicalResourceID>Factory.BlasterGunButt</GraphicalResourceID> <GraphicalResourceID>Factory.BlasterGunSight</GraphicalResourceID> <GraphicalLocatorID>BLASTER_body_Root_locator</GraphicalLocatorID> <GraphicalLocatorID>BLASTER_Barrel_Root_locator</GraphicalLocatorID> <GraphicalLocatorID>BLASTER_Butt_Root_locator</GraphicalLocatorID> <GraphicalLocatorID>BLASTER_sight_Root_locator</GraphicalLocatorID> <LaunchFX>WXPF_EndGlowGreen</LaunchFX> <ArielFX>WXPF_GreenGlowBang</ArielFX> <DetonationFX>_WXPFGreenGlowBigBang</DetonationFX> <PayloadResourceId>41</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>false</ProjectilePowersUp> <ProjectileNumClusters>1</ProjectileNumClusters> <ProjectileMaxPower>20</ProjectileMaxPower> <ClusterSpread>1</ClusterSpread> <ClusterMaxSpeed>5</ClusterMaxSpeed> </WeaponFactoryContainer> <WeaponFactoryContainer id='DATA.LockedWeapons-24'> <Name></Name> <Type>0</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>false</Poison> <RetreatTime>0</RetreatTime> <WormDamageRadius>0</WormDamageRadius> <WormDamageMagnitude>0</WormDamageMagnitude> <LandDamageRadius>0</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>4</Push> <FuseTime>-1</FuseTime> <LaunchFX></LaunchFX> <ArielFX>WXP_AlienWarpGate</ArielFX> <DetonationFX>WXP_ExploCluster</DetonationFX> <PayloadResourceId>56</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>false</ProjectilePowersUp> <ProjectileNumClusters>0</ProjectileNumClusters> <ProjectileMaxPower>0</ProjectileMaxPower> <ClusterSpread>0</ClusterSpread> <ClusterMaxSpeed>0</ClusterMaxSpeed> </WeaponFactoryContainer>
Przed tą bronią można się uchronic otaczając się podestami i chowając w bańkomacie
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Wormer - 2009-01-19 17:15:22 |
Lub wlecieć bardzo wysoko i wstawić ten bańkomat ;)
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ferdek - 2009-07-20 09:59:55 |
Ares to mój pies.
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Sokal - 2009-07-20 16:58:44 |
;]
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mw4tr - 2009-07-21 10:10:52 |
oco chodzi s tymi napisami?
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mw4tr - 2009-07-21 10:13:49 |
kilka minut temu gralismy razem ferdek daj sciagnac te napisy
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ferdek - 2009-07-21 14:26:22 |
Obejrzyj całe forum naprawdę będzie warto.
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