Ta broń jest granatem który wybucha przy trafieniu i ...
<WeaponFactoryContainer id='DATA.LockedWeapons-11'>
<Name>Wielka wada wzroku !!!</Name>
<Type>2</Type>
<Detonate>0</Detonate>
<Homing>false</Homing>
<HomingAvoidLand>false</HomingAvoidLand>
<EffectedByWind>false</EffectedByWind>
<FireOnGround>true</FireOnGround>
<Poison>true</Poison>
<RetreatTime>10</RetreatTime>
<WormDamageRadius>5</WormDamageRadius>
<WormDamageMagnitude>75</WormDamageMagnitude>
<LandDamageRadius>5</LandDamageRadius>
<ProjectileCollisionRadius>5</ProjectileCollisionRadius>
<Push>1</Push>
<FuseTime>0</FuseTime>
<GraphicalResourceID>Factory.RevolverGunBody1</GraphicalResourceID>
<GraphicalResourceID>Factory.RevolverGunBarrel1</GraphicalResourceID>
<GraphicalResourceID>Factory.RevolverGunButt1</GraphicalResourceID>
<GraphicalResourceID>Factory.RevolverGunSight1</GraphicalResourceID>
<GraphicalLocatorID>REVOLVER_GUN_body_locator</GraphicalLocatorID>
<GraphicalLocatorID>REVOLVER_GUN_barrel_root_locator</GraphicalLocatorID>
<GraphicalLocatorID>REVOLVER_GUN_butt_root_locator</GraphicalLocatorID>
<GraphicalLocatorID>REVOLVER_GUN_sight_root_locator</GraphicalLocatorID>
<LaunchFX></LaunchFX>
<ArielFX>WXP_BazookaTrailPack</ArielFX>
<DetonationFX>WXP_ExplosionX_Med</DetonationFX>
<PayloadResourceId>23</PayloadResourceId>
<ProjectileLaunchType>2</ProjectileLaunchType>
<ProjectilePowersUp>true</ProjectilePowersUp>
<ProjectileNumClusters>1</ProjectileNumClusters>
<ProjectileMaxPower>20</ProjectileMaxPower>
<ClusterSpread>0.3</ClusterSpread>
<ClusterMaxSpeed>5</ClusterMaxSpeed>
</WeaponFactoryContainer>
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Lepsza broń od Armageddonu.
<GraphicalResourceID>Factory.RevolverGunBody1</GraphicalResourceID>
<GraphicalResourceID>Factory.RevolverGunBarrel1</GraphicalResourceID>
<GraphicalResourceID>Factory.RevolverGunButt1</GraphicalResourceID>
<GraphicalResourceID>Factory.RevolverGunSight1</GraphicalResourceID>
<GraphicalLocatorID>REVOLVER_GUN_body_locator</GraphicalLocatorID>
<GraphicalLocatorID>REVOLVER_GUN_barrel_root_locator</GraphicalLocatorID>
<GraphicalLocatorID>REVOLVER_GUN_butt_root_locator</GraphicalLocatorID>
<GraphicalLocatorID>REVOLVER_GUN_sight_root_locator</GraphicalLocatorID>
Ale bez tego. PUNKT.
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