Grzeg 24 - 2009-09-29 20:29:08 |
<WeaponFactoryContainer id='DATA.LockedWeapons-20'> <Name>ciacho</Name> <Type>2</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>true</Poison> <RetreatTime>-1</RetreatTime> <WormDamageRadius>4</WormDamageRadius> <WormDamageMagnitude>4</WormDamageMagnitude> <LandDamageRadius>4</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0</Push> <FuseTime>-1</FuseTime> <GraphicalResourceID>Factory.RevolverGunBody1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunBarrel1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunButt1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunSight1</GraphicalResourceID> <GraphicalLocatorID>REVOLVER_GUN_body_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_barrel_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_butt_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_sight_root_locator</GraphicalLocatorID> <LaunchFX></LaunchFX> <ArielFX>WXPL_ElectricSpark</ArielFX> <DetonationFX>WXPF_RedBigGlow</DetonationFX> <PayloadResourceId>20</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>true</ProjectilePowersUp> <ProjectileNumClusters>10</ProjectileNumClusters> <ProjectileMaxPower>3</ProjectileMaxPower> <ClusterSpread>5</ClusterSpread> <ClusterMaxSpeed>5</ClusterMaxSpeed> </WeaponFactoryContainer>
broń z efektem zaciemnienia a w dodatku ma fajny wygląd
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Grzeg 24 - 2009-09-29 20:36:12 |
proszę o ocenę czy się podoba czy jakoś ulepszyć
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ZiomaK788908xD - 2009-11-01 20:40:06 |
Wykopiowalem Twoją Broń I Ją U Siebię Przerobię W Moim Temacie. Ale Jak Się Robi Tematy?
Jebać WMG!
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