Ta broń jest granatem który wybucha przy trafieniu i ...
<WeaponFactoryContainer id='DATA.LockedWeapons-11'> <Name>Wielka wada wzroku !!!</Name> <Type>2</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>true</FireOnGround> <Poison>true</Poison> <RetreatTime>10</RetreatTime> <WormDamageRadius>5</WormDamageRadius> <WormDamageMagnitude>75</WormDamageMagnitude> <LandDamageRadius>5</LandDamageRadius> <ProjectileCollisionRadius>5</ProjectileCollisionRadius> <Push>1</Push> <FuseTime>0</FuseTime> <GraphicalResourceID>Factory.RevolverGunBody1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunBarrel1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunButt1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunSight1</GraphicalResourceID> <GraphicalLocatorID>REVOLVER_GUN_body_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_barrel_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_butt_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_sight_root_locator</GraphicalLocatorID> <LaunchFX></LaunchFX> <ArielFX>WXP_BazookaTrailPack</ArielFX> <DetonationFX>WXP_ExplosionX_Med</DetonationFX> <PayloadResourceId>23</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>true</ProjectilePowersUp> <ProjectileNumClusters>1</ProjectileNumClusters> <ProjectileMaxPower>20</ProjectileMaxPower> <ClusterSpread>0.3</ClusterSpread> <ClusterMaxSpeed>5</ClusterMaxSpeed> </WeaponFactoryContainer>
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