Fabio - 2008-03-24 15:58:50 |
jezeli chcecie mieć moją broń to spokiujcie to:
<Name>Krwawa noc</Name> <Type>1</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>true</Poison> <RetreatTime>-1</RetreatTime> <WormDamageRadius>100</WormDamageRadius> <WormDamageMagnitude>100</WormDamageMagnitude> <LandDamageRadius>100</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0</Push> <FuseTime>-1</FuseTime> <GraphicalResourceID>Factory.RevolverGunBody1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunBarrel1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunButt1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunSight1</GraphicalResourceID> <GraphicalLocatorID>REVOLVER_GUN_body_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_barrel_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_butt_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_sight_root_locator</GraphicalLocatorID> <LaunchFX></LaunchFX> <ArielFX>WXP_StormDarken</ArielFX> <DetonationFX>WXP_ExplosionX_Med</DetonationFX> <PayloadResourceId>20</PayloadResourceId> <ProjectileLaunchType>1</ProjectileLaunchType> <ProjectilePowersUp>true</ProjectilePowersUp> <ProjectileNumClusters>10</ProjectileNumClusters> <ProjectileMaxPower>3</ProjectileMaxPower> <ClusterSpread>5</ClusterSpread> <ClusterMaxSpeed>5</ClusterMaxSpeed> </WeaponFactoryContainer>
a to są odłamki, czyli skrypty niżej
<Name></Name> <Type>1</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>false</Poison> <RetreatTime>0</RetreatTime> <WormDamageRadius>0.75</WormDamageRadius> <WormDamageMagnitude>0.5</WormDamageMagnitude> <LandDamageRadius>0.5</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0.5</Push> <FuseTime>-1</FuseTime> <LaunchFX></LaunchFX> <ArielFX>WXP_StormDarken</ArielFX> <DetonationFX>WXP_ExploCluster</DetonationFX> <PayloadResourceId>16</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>false</ProjectilePowersUp> <ProjectileNumClusters>0</ProjectileNumClusters> <ProjectileMaxPower>0</ProjectileMaxPower> <ClusterSpread>0.5</ClusterSpread> <ClusterMaxSpeed>0</ClusterMaxSpeed> </WeaponFactoryContainer>
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WormsFans - 2008-03-24 15:59:54 |
Każdy kto wsadzi broń dostaje punkta! Więc Fabio, dostajesz punkt.
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krzys pasztecik - 2008-06-20 13:18:22 |
elo wszystkim fajne forum niestety w wormsy już nie gram ale kiedyś grałem,ale byłem bardzo cienki
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Delfin - 2008-07-04 15:45:58 |
Ta broń jest genialna! Mam ją i zawsze wygrywam dzięki Fabio! jupi
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Fabio - 2008-07-16 19:53:34 |
Hehe spoko ;) Chyba mam wrodzony talent :)
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alzm - 2008-07-20 01:13:44 |
Fabio mi nie działa Twoja broń :(( nawet gry nie moge odpalić jak ją wklejam :(((( co jest nie tak???
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Emes11 - 2008-07-20 18:19:03 |
Chyba żle wkleiłeś
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alzm - 2008-07-20 19:56:18 |
Fmm skopjowalem z forum i wkleilem do local i tyle.. chyba, ze trzeba w odpowiednie miejsce?!
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Emes11 - 2008-07-21 12:25:06 |
znajdź na przykład to
<StoreWeaponFactory id='DATA.LockedWeapons-19'> <StockWeapon>true</StockWeapon> <Weapon href='DATA.LockedWeapons-20'/> <Cluster href='DATA.LockedWeapons-21'/> </StoreWeaponFactory> <WeaponFactoryContainer id='DATA.LockedWeapons-20'> <Name>FETXT.WipeOut</Name> <Type>0</Type> <Detonate>3</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>true</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>false</Poison> <RetreatTime>0</RetreatTime> <WormDamageRadius>0.75</WormDamageRadius> <WormDamageMagnitude>1</WormDamageMagnitude> <LandDamageRadius>1</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0.7</Push> <FuseTime>2000</FuseTime> <GraphicalResourceID>Radio</GraphicalResourceID> <LaunchFX></LaunchFX> <ArielFX>WXP_AirstrikeArielA</ArielFX> <DetonationFX>WXP_ExplosionX_Med</DetonationFX> <PayloadResourceId>31</PayloadResourceId> <ProjectileLaunchType>0</ProjectileLaunchType> <ProjectilePowersUp>false</ProjectilePowersUp> <ProjectileNumClusters>10</ProjectileNumClusters> <ProjectileMaxPower>0</ProjectileMaxPower> <ClusterSpread>0.24</ClusterSpread> <ClusterMaxSpeed>0.5</ClusterMaxSpeed> </WeaponFactoryContainer> <WeaponFactoryContainer id='DATA.LockedWeapons-21'> <Name></Name> <Type>1</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>false</Poison> <RetreatTime>0</RetreatTime> <WormDamageRadius>0.5</WormDamageRadius> <WormDamageMagnitude>0.5</WormDamageMagnitude> <LandDamageRadius>0.4</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0.6</Push> <FuseTime>-1</FuseTime> <LaunchFX></LaunchFX> <ArielFX></ArielFX> <DetonationFX>WXP_ExploCluster</DetonationFX> <PayloadResourceId>31</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>false</ProjectilePowersUp> <ProjectileNumClusters>0</ProjectileNumClusters> <ProjectileMaxPower>0</ProjectileMaxPower> <ClusterSpread>0.3</ClusterSpread> <ClusterMaxSpeed>0</ClusterMaxSpeed> </WeaponFactoryContainer>
i zamień na to
<StoreWeaponFactory id='DATA.LockedWeapons-19'> <StockWeapon>true</StockWeapon> <Weapon href='DATA.LockedWeapons-20'/> <Cluster href='DATA.LockedWeapons-21'/> </StoreWeaponFactory> <WeaponFactoryContainer id='DATA.LockedWeapons-20'> <Name>Krwawa noc</Name> <Type>1</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>true</Poison> <RetreatTime>-1</RetreatTime> <WormDamageRadius>100</WormDamageRadius> <WormDamageMagnitude>100</WormDamageMagnitude> <LandDamageRadius>100</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0</Push> <FuseTime>-1</FuseTime> <GraphicalResourceID>Factory.RevolverGunBody1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunBarrel1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunButt1</GraphicalResourceID> <GraphicalResourceID>Factory.RevolverGunSight1</GraphicalResourceID> <GraphicalLocatorID>REVOLVER_GUN_body_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_barrel_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_butt_root_locator</GraphicalLocatorID> <GraphicalLocatorID>REVOLVER_GUN_sight_root_locator</GraphicalLocatorID> <LaunchFX></LaunchFX> <ArielFX>WXP_StormDarken</ArielFX> <DetonationFX>WXP_ExplosionX_Med</DetonationFX> <PayloadResourceId>20</PayloadResourceId> <ProjectileLaunchType>1</ProjectileLaunchType> <ProjectilePowersUp>true</ProjectilePowersUp> <ProjectileNumClusters>10</ProjectileNumClusters> <ProjectileMaxPower>3</ProjectileMaxPower> <ClusterSpread>5</ClusterSpread> <ClusterMaxSpeed>5</ClusterMaxSpeed> </WeaponFactoryContainer> <WeaponFactoryContainer id='DATA.LockedWeapons-21'> <Name></Name> <Type>1</Type> <Detonate>0</Detonate> <Homing>false</Homing> <HomingAvoidLand>false</HomingAvoidLand> <EffectedByWind>false</EffectedByWind> <FireOnGround>false</FireOnGround> <Poison>false</Poison> <RetreatTime>0</RetreatTime> <WormDamageRadius>0.75</WormDamageRadius> <WormDamageMagnitude>0.5</WormDamageMagnitude> <LandDamageRadius>0.5</LandDamageRadius> <ProjectileCollisionRadius>1</ProjectileCollisionRadius> <Push>0.5</Push> <FuseTime>-1</FuseTime> <LaunchFX></LaunchFX> <ArielFX>WXP_StormDarken</ArielFX> <DetonationFX>WXP_ExploCluster</DetonationFX> <PayloadResourceId>16</PayloadResourceId> <ProjectileLaunchType>2</ProjectileLaunchType> <ProjectilePowersUp>false</ProjectilePowersUp> <ProjectileNumClusters>0</ProjectileNumClusters> <ProjectileMaxPower>0</ProjectileMaxPower> <ClusterSpread>0.5</ClusterSpread> <ClusterMaxSpeed>0</ClusterMaxSpeed> </WeaponFactoryContainer>
powinno działać
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alzm - 2008-07-21 20:03:03 |
Oki Dzieki spróbuje :)))
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alzm - 2008-07-21 20:31:18 |
Emes11 Działa :) Dzięki za pomoc :) jeszcze jedno pytanko... można jakoś uniknąć przed tą bronią?? :PPP
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WormsFans - 2008-07-22 11:19:44 |
Emes dostajesz 3 pochwały, Fabio 2, dlaczego?
Emes pomógł userowi, Fabio stworzył dobrą broń dla userów.
I jak coś ja też mam ten talent, robię jeszcze lepsze od ciebie bronie :P :D
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alzm - 2008-07-22 12:44:28 |
WormsFans to sie pochwal jakaś bronią :)))
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WormsFans - 2008-07-22 13:12:58 |
Aaa, to muszę lecieć :P
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Wanted - 2008-07-22 20:34:25 |
smutny worm ale jak ta bron zrobic dokładnie to tesz wklic?? a to są odłamki, czyli skrypty niżej ?? to tez nie łapie
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WormsFans - 2008-07-22 20:50:24 |
Te na górze, to do broni, te niżej, to do odłamków.
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Wanted - 2008-07-23 13:47:34 |
aha spróbuje
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Wanted - 2008-07-24 14:47:40 |
ha działa kazdym wygrywam niezle
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WormsFans - 2008-07-24 15:57:05 |
To fajnie niezle
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Emes11 - 2008-07-25 20:43:49 |
ale mam pecha! mam 3 kompy 2 w Szkocji i 1 w Polsce w szkocji internet mam na kompie który od wormsów by eksplodował a na 2 nie ma neta a w Polsce nie mam wormsów:[2:[2:[2
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ferdek - 2008-09-11 20:10:26 |
Jak się robi te wasze bronie ?
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WormsFans - 2008-10-06 18:48:47 |
Przeszukaj forum. ;)
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ferdek - 2008-10-11 15:44:45 |
Czy można schronic się przed tą bronią?
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WormsFans - 2008-10-14 20:52:14 |
Zależy JAK się ukryjesz.
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